Ranked run
Swim Coach
Run y052w6rgzsr14g8 · Sep 15, 2026, 6:50 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDewlotl: 30
- HealDewlotl: 30
Round inventory
Trinkets
44 trinkets · 17 types

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 8
On Victory Gain $8.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bug Net
Bug monsters in the shop cost 3 less.

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 7
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Membership Card
You can use 1 additional Item each day.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Fool's Gold
Increase Income by $15. The shop no longer stocks Item.

Ancient Plume × 5
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Arcade Coins
Gain 10 free rerolls.
