Ranked run
Swim Coach
Run y052w6rgzsr14g8 · Sep 15, 2026, 6:50 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Kappow · Sukoi · Steamscuttle · Dewlotl
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Kappow, Sukoi, Kappow, Dewlotl.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageKappow: 100 · Kappow: 50 · Dewlotl: 30
- HealSukoi: 80 · Steamscuttle: 30 · Dewlotl: 30
Round inventory
Trinkets
26 trinkets · 10 types

Bargain Bin
The first Common monster you buy each day is free.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 5
On Victory Gain $8.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bug Net
Bug monsters in the shop cost 3 less.

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget
Increase Income by $3.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.
