Ranked run

Swim Coach

Run y052w6rgzsr14g8 · Sep 15, 2026, 6:50 PM

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Patch unknownUpdated Sep 15, 2026, 9:22 PM10 observed rounds
Outcomeunknown
Record100
MMR1606?
Tierbronze

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 4

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 9:22 PM4 board slots10 trinkets
4 of 6board slots filled
Slot 1Level 2

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown4.5s
Multicast
Damage100
On Victory

Level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown4.5s
Multicast
Damage50
On Victory

Level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Kappow · Sukoi · Dewlotl

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageKappow: 100 · Kappow: 50 · Dewlotl: 30
  • HealSukoi: 80 · Dewlotl: 30

Round inventory

Trinkets

10 trinkets · 8 types

Bargain Bin

The first Common monster you buy each day is free.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Gold Trophy

On Victory Gain $8.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bug Net

Bug monsters in the shop cost 3 less.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Quick Flag × 2

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Nugget

Increase Income by $3.