Ranked run
Swim Coach
Run eb1k99nfiyz1t36 · Sep 15, 2026, 2:53 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 8
Round result: win

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +4 Burn permanently.
No equipment observed on this monster.

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +10% Cooldown Speed.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 15 times this monster's Burn.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Magmalith · Cinderfly · Sunsage · Lignite
Ability text matches
- Magmalith references FireGive the Fire ally above +4 Burn permanently.Potential interaction with Cinderfly, Sunsage, Lignite.
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmalith, Cinderfly, Lignite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 10 · Cinderfly: 6 · Sunsage: 18 · Lignite: 3
- DamageSunsage: 18
Round inventory
Trinkets
14 trinkets · 10 types

Gold Trophy × 3
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Mega Duplicator
Gain 2 additional copies of the next non-unique Trinket from a gift.
