Ranked run
Swim Coach
Run eb1k99nfiyz1t36 · Sep 15, 2026, 2:53 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: win

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 1 items in your shop will be Berries.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Sunsage · Magmite · Pyronade
- Rock × 2Cherubble · Magmite
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite, Pyronade.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 18 · Magmite: 8 · Pyronade: 18
- DamageSunsage: 18 · Plunderbird: 1 · Berroon: 40
- HealPlunderbird: 35
- ShieldCherubble: 100 · Magmite: 80
Round inventory
Trinkets
9 trinkets · 6 types

Gold Trophy × 3
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Fire Orb
Your Fire monsters have +3 Burn.
