Ranked run
Swim Coach
Run eb1k99nfiyz1t36 · Sep 15, 2026, 2:53 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 15 times this monster's Burn.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Cinderfly
Tier 2 · Cost 30
After you buy a Bug monster, this gains +10% Cooldown Speed.
No equipment observed on this monster.

Pyronade
Tier 2 · Cost 25
Knockout self.
No equipment observed on this monster.

Magmite
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 5Sunsage · Lignite · Pyronade · Cinderfly · Magmite
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Lignite, Pyronade, Cinderfly, Pyronade, Magmite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 18 · Lignite: 3 · Pyronade: 18 · Cinderfly: 6 · Pyronade: 18 · Magmite: 8
- DamageSunsage: 18
- ShieldMagmite: 80
Round inventory
Trinkets
9 trinkets · 6 types

Gold Trophy × 3
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Fire Orb
Your Fire monsters have +3 Burn.
