Ranked run
Swim Coach
Run eb1k99nfiyz1t36 · Sep 15, 2026, 2:53 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +4 Burn permanently.
No equipment observed on this monster.

Lignite
Tier 3 · Cost 30
Has additional Damage equal to 30 times this monster's Burn.
No equipment observed on this monster.

Magmalith
Tier 3 · Cost 30
Give the Fire ally above +2 Burn permanently.
No equipment observed on this monster.

Sunsage
Tier 1 · Cost 10
For each Fire ally, this gains +24% Cooldown Speed permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Blazewing
Tier 4 · Cost 35
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 4Magmalith · Lignite · Sunsage · Blazewing
Ability text matches
- Magmalith references FireGive the Fire ally above +4 Burn permanently.Potential interaction with Lignite, Magmalith, Sunsage, Blazewing.
- Magmalith references FireGive the Fire ally above +2 Burn permanently.Potential interaction with Magmalith, Lignite, Sunsage, Blazewing.
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmalith, Lignite, Magmalith, Blazewing.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnMagmalith: 10 · Lignite: 3 · Magmalith: 5 · Sunsage: 18 · Blazewing: 5
- DamageSunsage: 18 · Draconarch: 100
Round inventory
Trinkets
15 trinkets · 10 types

Gold Trophy × 3
On Victory Gain $8.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Fire Orb
Your Fire monsters have +3 Burn.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
