Ranked run
Gentleman
Run fujjoj7i3c6tk2f · Sep 16, 2026, 12:15 AM

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 23
Round result: loss

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +72% Cooldown Speed permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +288% Cooldown Speed permanently.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +48% Cooldown Speed for this battle.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +180 Shield and +180 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Shikitsune · Petrirex
- Grass × 2Ninflora · Ginsage
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +72% Cooldown Speed permanently.Potential interaction with Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +288% Cooldown Speed permanently.Potential interaction with Ninflora.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNinflora: 150 · Ginsage: 3,600 · Celestia: 130 · Shikitsune: 100 · Petrirex: 150 · Celestia: 260
Round inventory
Trinkets
63 trinkets · 26 types

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 9
On Victory Your team gains +5 Damage permanently.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Gold Trophy × 4
On Victory Gain $8.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 5
Increase Income by $3.

Mysterious Mask
Choose a trainer and gain their ability.

Topaz Ring
Monsters in your shop have +10% Shield.

Wood Sword × 6
Your monsters have +5 Damage.

Training Weights × 2
+100 HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell × 2
+5000 HP

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.
