Ranked run
Gentleman
Run fujjoj7i3c6tk2f · Sep 16, 2026, 12:15 AM

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 16
Round result: win

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +36% Cooldown Speed permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +48% Cooldown Speed permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +180 Shield and +180 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 2 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Fernfowl · Ginsage · Ninflora
- Ghost × 2Shikitsune · Petrirex
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +36% Cooldown Speed permanently.Potential interaction with Fernfowl, Ninflora.
- Ninflora references GrassThis and your Grass allies gain +48% Cooldown Speed permanently.Potential interaction with Fernfowl, Ginsage.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFernfowl: 200 · Ginsage: 450 · Shikitsune: 100 · Ninflora: 100 · Petrirex: 150 · Gachapod: 200
Round inventory
Trinkets
60 trinkets · 22 types

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 9
On Victory Your team gains +5 Damage permanently.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Gold Trophy × 4
On Victory Gain $8.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 5
Increase Income by $3.

Mysterious Mask
Choose a trainer and gain their ability.

Topaz Ring
Monsters in your shop have +10% Shield.

Wood Sword × 6
Your monsters have +5 Damage.

Training Weights × 2
+100 HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.
