Ranked run
Gentleman
Run fujjoj7i3c6tk2f · Sep 16, 2026, 12:15 AM

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 12
Round result: win

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +24% Cooldown Speed permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Shikitsune · Petrirex
- Grass × 2Ginsage · Ninflora
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ninflora.
- Ninflora references GrassThis and your Grass allies gain +24% Cooldown Speed permanently.Potential interaction with Ginsage.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 300 · Ninflora: 50 · Shikitsune: 100 · Petrirex: 150 · Saberhorn: 100 · Gachapod: 100
Round inventory
Trinkets
52 trinkets · 19 types

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 9
On Victory Your team gains +5 Damage permanently.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Gold Trophy × 3
On Victory Gain $8.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 5
Increase Income by $3.

Mysterious Mask
Choose a trainer and gain their ability.

Topaz Ring
Monsters in your shop have +10% Shield.

Wood Sword × 5
Your monsters have +5 Damage.

Training Weights × 2
+100 HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.
