Ranked run
Gentleman
Run fujjoj7i3c6tk2f · Sep 16, 2026, 12:15 AM

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 26
Round result: loss

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +48% Cooldown Speed for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +288% Cooldown Speed permanently.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +72% Cooldown Speed permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +180 Shield and +180 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of enemy Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Shikitsune · Petrirex
- Grass × 2Ginsage · Ninflora
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +288% Cooldown Speed permanently.Potential interaction with Ninflora.
- Ninflora references GrassThis and your Grass allies gain +72% Cooldown Speed permanently.Potential interaction with Ginsage.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 100 · Ginsage: 3,600 · Celestia: 390 · Ninflora: 150 · Petrirex: 150 · Celestia: 130
Round inventory
Trinkets
88 trinkets · 33 types

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Flag × 5
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 9
On Victory Your team gains +5 Damage permanently.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Gold Trophy × 4
On Victory Gain $8.

Momentum Flag × 4
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Nugget × 5
Increase Income by $3.

Mysterious Mask × 3
Choose a trainer and gain their ability.

Topaz Ring
Monsters in your shop have +10% Shield.

Wood Sword × 6
Your monsters have +5 Damage.

Training Weights × 2
+100 HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Fancy Sword × 4
Your monsters have +3% Damage for each Trinket you have.

Winged Crown
Your top middle monster has +1 Multicast.

Barbell × 6
+5000 HP

Zenith Stone × 5
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Rocket Boots
Monsters in your shop gain Flying typing.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.
