Ranked run
Lucky Girl
Run zys35c2gyja0v8m · Sep 7, 2026, 2:35 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 7
Round result: loss

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +72 Damage permanently.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up all adjacent allies for this battle (max level 4).
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+360 Damage and +360 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Dollhime · Rubbin · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 120 · Pawsperity: 200
- HealSukoi: 80 · Sukoi: 80
- ShieldBonshell: 360
Round inventory
Trinkets
26 trinkets · 19 types

Junk × 3
Does nothing.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Power Crown × 2
Your top middle monster has +20 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Wood Sword
Your monsters have +5 Damage.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Gold Nugget
Increase Income by $3.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Training Weights
+100 HP

Poison Bell
Toxic monsters in your shop have +6 Poison.

Membership Card
You can use 1 additional Item each day.

Poison Orb
Your Toxic monsters have +3 Poison.

Market License
Increase shop rank by 1.

Bargain Bin
The first Common monster you buy each day is free.
