Ranked run
Lucky Girl
Run zys35c2gyja0v8m · Sep 7, 2026, 2:35 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 5
Round result: win

Rubbin
Tier 1 · Cost 15
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+120 Damage and +120 Shield for this battle.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Uncommon Trinkets.
No equipment observed on this monster.

Gildshell
Tier 2 · Cost 20
+20 Sell Value permanently. Ongoing Has additional Damage equal to 0.5 times this monster's Sell Value.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+100 Damage and +100 Shield for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Rubbin · Pawsperity
- Fighting × 2Bunchop · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 80 · Bunchop: 50 · Pawsperity: 200 · Gildshell: 1
- ShieldBonshell: 120 · Bonshell: 100
Round inventory
Trinkets
11 trinkets · 10 types

Junk × 2
Does nothing.

Fire Orb
Your Fire monsters have +3 Burn.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Power Crown
Your top middle monster has +20 Damage.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Wood Sword
Your monsters have +5 Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.
