Ranked run
Burglar
Run kfua82yddjnn84n · Sep 15, 2026, 4:41 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 27
Round result: win

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Faebloom
Tier 6 · Cost 80
Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.
No equipment observed on this monster.

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout a random enemy and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 2Cosmivore · Vengrieve
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 3,000 · Shrinell: 3,840 · Omnichrome: 1 · Faebloom: 777 · Cosmivore: 1
Round inventory
Trinkets
491 trinkets · 53 types

Junk × 24
Does nothing.

Sapphire Ring × 22
Monsters in your shop have +10% Heal.

Quick Bell × 30
Monsters in your shop have +5% Cooldown Speed.

Wood Sword × 17
Your monsters have +5 Damage.

Topaz Ring × 28
Monsters in your shop have +10% Shield.

Power Pouch × 22
When you buy an item, give your monsters +2 Damage.

Rally Flag × 6
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Small Club × 2
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold Trophy × 24
On Victory Gain $8.

Fire Orb × 8
Your Fire monsters have +3 Burn.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Quick Flag × 17
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 25
+100 HP

Gold Nugget × 24
Increase Income by $3.

Gold Bracelet × 24
At the start of each day, give a random monster +8 Sell Value.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fire Bell × 4
Fire monsters in your shop have +5 Burn.

Membership Card × 7
You can use 1 additional Item each day.

Tempo Charm × 24
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 15
On Victory Your team gains +5 Damage permanently.

Fancy Sword × 6
Your monsters have +3% Damage for each Trinket you have.

Locked Box × 26
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Rainbow Pearl
All monsters in your shop are SHINY.

Master Crown × 13
Your top middle monster has +80% stats (except Cooldown and Multicast).

Poison Bell × 3
Toxic monsters in your shop have +6 Poison.

Metal Bat × 5
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Razor Beak
Your Flying monsters have +1 Multicast.

Barbell × 15
+5000 HP

Zenith Stone × 16
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 4
When your monsters cast, they gain +10 Damage for this battle.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 8
On Victory Gain $100.

Poison Orb × 4
Your Toxic monsters have +3 Poison.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Earth Crest × 8
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Crown × 3
Your top middle monster has +20 Damage.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Market License × 3
Increase shop rank by 1.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 5
Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet × 3
You receive 25% more Shield.

Sapphire Amulet × 3
You receive 25% more Heal.

Power Bell
Monsters in your shop have +25 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Terrarium
Your Bug monsters have +20% Damage.

Mighty Bell × 6
Monsters in your shop have +300 Damage.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Excalibur × 10
Your monsters have +350 Damage.

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.
