Ranked run

Burglar

Run kfua82yddjnn84n · Sep 15, 2026, 4:41 PM

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Patch unknownUpdated Sep 16, 2026, 8:32 AM8 observed rounds
Outcomeunknown
Record62
MMR1080?
Tierbronze

Trainer effect

Burglar

Trinket gifts only offer 2 choices, but you can take both of them.

Selected team

Round 26

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 8:32 AM6 board slots479 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown1.6s
Multicast

Exact level stats unavailable.

On Cast

Knockout a random enemy and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Cosmivore · Vengrieve

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageOnsetra: 3,000 · Shrinell: 3,840 · Omnichrome: 1 · Faebloom: 777 · Cosmivore: 1

Round inventory

Trinkets

479 trinkets · 54 types

Junk × 24

Does nothing.

Sapphire Ring × 22

Monsters in your shop have +10% Heal.

Quick Bell × 30

Monsters in your shop have +5% Cooldown Speed.

Wood Sword × 17

Your monsters have +5 Damage.

Topaz Ring × 28

Monsters in your shop have +10% Shield.

Power Pouch × 22

When you buy an item, give your monsters +2 Damage.

Rally Flag × 6

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Gold Trophy × 24

On Victory Gain $8.

Fire Orb × 8

Your Fire monsters have +3 Burn.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Quick Flag × 17

Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 25

+100 HP

Gold Nugget × 24

Increase Income by $3.

Gold Bracelet × 24

At the start of each day, give a random monster +8 Sell Value.

Giant Club × 3

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fire Bell × 4

Fire monsters in your shop have +5 Burn.

Membership Card × 7

You can use 1 additional Item each day.

Tempo Charm × 24

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 15

On Victory Your team gains +5 Damage permanently.

Fancy Sword × 2

Your monsters have +3% Damage for each Trinket you have.

Locked Box × 26

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Rainbow Pearl

All monsters in your shop are SHINY.

Master Crown × 13

Your top middle monster has +80% stats (except Cooldown and Multicast).

Poison Bell × 3

Toxic monsters in your shop have +6 Poison.

Metal Bat × 5

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Razor Beak

Your Flying monsters have +1 Multicast.

Barbell × 11

+5000 HP

Zenith Stone × 10

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 4

When your monsters cast, they gain +10 Damage for this battle.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 8

On Victory Gain $100.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Earth Crest × 8

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Crown × 3

Your top middle monster has +20 Damage.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Sea Crest × 3

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Market License × 3

Increase shop rank by 1.

Warhorn × 3

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest × 5

Your monsters in the rightmost column have +20% Cooldown Speed.

Topaz Amulet × 3

You receive 25% more Shield.

Sapphire Amulet × 3

You receive 25% more Heal.

Power Bell

Monsters in your shop have +25 Damage.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Terrarium

Your Bug monsters have +20% Damage.

Mighty Bell × 6

Monsters in your shop have +300 Damage.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Excalibur × 10

Your monsters have +350 Damage.

Mega Upgrade Disc × 2

When a monster reaches level 3, level it up again and destroy this.

Mysterious Chest

On Battle Lost Gain a random non-unique Legendary Trinket.

Gold Incense × 2

The next 5 shops will contain only Legendary monsters.