Ranked run
Black Belt
Run fogxz8tpwdooxlc · Sep 11, 2026, 3:19 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 9
Round result: win

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +1 Multicast.
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +100 Damage.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Blessom · Beetdown
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAviarab: 15 · Blessom: 100 · Boomagon: 40 · Boomagon: 40 · Beetdown: 126
- HealSukoi: 80
Round inventory
Trinkets
6 trinkets · 6 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Membership Card
You can use 1 additional Item each day.

Mysterious Gem
Your monsters have +20% Damage.
