Ranked run
Black Belt
Run fogxz8tpwdooxlc · Sep 11, 2026, 3:19 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 10
Round result: win

Aviarab
Tier 2 · Cost 20
On Bought Give the next Flying monster you buy +2 Multicast.
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +100 Damage.
No equipment observed on this monster.

Sproutquill
Tier 5 · Cost 60
Evolve after your team deals 10000 non-status Damage.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Blessom · Sproutquill · Beetdown
- Flying × 2Aviarab · Sproutquill
Ability text matches
- Aviarab references FlyingOn Bought Give the next Flying monster you buy +2 Multicast.Potential interaction with Sproutquill.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageAviarab: 30 · Blessom: 100 · Sproutquill: 50 · Boomagon: 40 · Boomagon: 40 · Beetdown: 126
Round inventory
Trinkets
7 trinkets · 7 types

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Membership Card
You can use 1 additional Item each day.

Mysterious Gem
Your monsters have +20% Damage.

Market License
Increase shop rank by 1.
