Ranked run
Monster Ranger
Run ypq52g5jgtvqf2f · Aug 10, 2026, 4:02 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 26
Round result: loss

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Cobrex
Tier 5 · Cost 50
Whenever an ally inflicts Poison, Charge this by 1 second(s).
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+60% Cooldown Speed and +4 Shock for this battle.
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Super Rare Trinket.
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 30 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Torrantler · Wishwash
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Wishwash.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGalvanine: 20 · Goldora: 333 · Saberhorn: 100
- HealTorrantler: 200 · Wishwash: 300
- PoisonCobrex: 360
- ShockGalvanine: 12
Round inventory
Trinkets
566 trinkets · 35 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Piggy Bank × 2
Gain +$1 for each $10 you have at the end of each day.

Market License × 3
Increase shop rank by 1.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy × 4
On Victory Gain $8.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch × 4
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell
Monsters in your shop have +25 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Topaz Amulet × 2
You receive 25% more Shield.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mysterious Mask × 14
Choose a trainer and gain their ability.

Haste Crown × 68
Your top middle monster has +30% Cooldown Speed.

Razor Beak × 10
Your Flying monsters have +1 Multicast.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Orb × 33
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Blitz Bell × 19
Monsters in your shop have +30% Cooldown Speed.

Fancy Sword × 74
Your monsters have +3% Damage for each Trinket you have.

Holy Grail × 17
On Victory Gain $100.

Rainbow Pearl
All monsters in your shop are SHINY.

Barbell × 77
+5000 HP

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Zenith Stone × 63
When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur × 20
Your monsters have +350 Damage.

Master Crown × 16
Your top middle monster has +80% stats (except Cooldown and Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Mighty Bell × 50
Monsters in your shop have +300 Damage.

Metronome × 71
When your monsters cast, they gain +10 Damage for this battle.

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.
