Ranked run

Monster Ranger

Run ypq52g5jgtvqf2f · Aug 10, 2026, 4:02 PM

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Patch unknownUpdated Aug 11, 2026, 5:39 AM9 observed rounds
Outcomeunknown
Record81
MMR1276?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 20

Round result: win

Build code unavailable
Patch unknownUpdated Aug 11, 2026, 5:39 AM3 board slots195 trinkets
3 of 6board slots filled
Slot 1Level 2 · Shiny

Wishwash

Water

Tier 4 · Cost 40

Cooldown3.5s
Multicast
Heal300
On Battle Start

Gain a random non-unique Super Rare Trinket.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Goldora

Curio

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage333
Ability / passive

On the first cast, gain 30 random non-unique Legendary Trinket(s) for each Legendary ally.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Rigalord

Ghost

Tier 6 · Cost 80

Cooldown1.6s
Multicast30
Damage1
On Battle Start

Spawn exact copies of the Batomon this devoured in empty slots the bottom row. They ONLY trigger when this casts.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGoldora: 333 · Rigalord: 1
  • HealWishwash: 300

Round inventory

Trinkets

195 trinkets · 35 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Membership Card

You can use 1 additional Item each day.

Piggy Bank × 2

Gain +$1 for each $10 you have at the end of each day.

Market License × 3

Increase shop rank by 1.

Poison Orb

Your Toxic monsters have +3 Poison.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Trophy × 4

On Victory Gain $8.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch × 4

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet

You receive 25% more Heal.

Ancient Plume

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell

Monsters in your shop have +25 Damage.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Topaz Amulet × 2

You receive 25% more Shield.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mysterious Mask × 2

Choose a trainer and gain their ability.

Haste Crown × 12

Your top middle monster has +30% Cooldown Speed.

Razor Beak × 8

Your Flying monsters have +1 Multicast.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Haste Orb × 12

Your monsters have +15% Cooldown Speed.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Blitz Bell × 16

Monsters in your shop have +30% Cooldown Speed.

Fancy Sword × 23

Your monsters have +3% Damage for each Trinket you have.

Holy Grail × 7

On Victory Gain $100.

Rainbow Pearl

All monsters in your shop are SHINY.

Barbell × 16

+5000 HP

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Zenith Stone × 22

When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur × 14

Your monsters have +350 Damage.

Master Crown × 12

Your top middle monster has +80% stats (except Cooldown and Multicast).

Winged Crown

Your top middle monster has +1 Multicast.

Mighty Bell × 10

Monsters in your shop have +300 Damage.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.

Metronome × 8

When your monsters cast, they gain +10 Damage for this battle.