Ranked run
Monster Ranger
Run ypq52g5jgtvqf2f · Aug 10, 2026, 4:02 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 18
Round result: win

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Super Rare Trinket.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.

Coalem
Tier 4 · Cost 45
Trigger this and gain +540 Shield permanently.
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 30 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.
No equipment observed on this monster.

Riglet
Tier 6 · Cost 80
At the start of the next day, devour the ally in front and evolve into Rigalord.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnCoalem: 240 · Coalem: 240
- DamageGoldora: 333 · Draconarch: 100 · Riglet: 1
- HealWishwash: 300
- ShieldCoalem: 5,400 · Coalem: 5,400
Round inventory
Trinkets
167 trinkets · 35 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Piggy Bank × 2
Gain +$1 for each $10 you have at the end of each day.

Market License × 3
Increase shop rank by 1.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy × 4
On Victory Gain $8.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Silver Watch × 4
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Power Bell
Monsters in your shop have +25 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Topaz Amulet × 2
You receive 25% more Shield.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Haste Crown × 12
Your top middle monster has +30% Cooldown Speed.

Razor Beak × 7
Your Flying monsters have +1 Multicast.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Orb × 10
Your monsters have +15% Cooldown Speed.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Blitz Bell × 15
Monsters in your shop have +30% Cooldown Speed.

Fancy Sword × 17
Your monsters have +3% Damage for each Trinket you have.

Holy Grail × 3
On Victory Gain $100.

Rainbow Pearl
All monsters in your shop are SHINY.

Barbell × 16
+5000 HP

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Zenith Stone × 20
When your monsters gain stats, they gain +80% more (except Multicast).

Excalibur × 10
Your monsters have +350 Damage.

Master Crown × 4
Your top middle monster has +80% stats (except Cooldown and Multicast).

Winged Crown
Your top middle monster has +1 Multicast.

Mighty Bell × 10
Monsters in your shop have +300 Damage.

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.

Metronome × 8
When your monsters cast, they gain +10 Damage for this battle.
