Ranked run

Monster Ranger

Run yfeprvyul1lmjh0 · Jul 28, 2026, 11:01 AM

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Patch unknownUpdated Jul 28, 2026, 11:20 AM9 observed rounds
Outcomeunknown
Record72
MMR1442?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 11:20 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn54
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sunsage

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn15
Damage15
On Battle Start

For each Fire ally, this gains +20% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Runerock

Rock

Tier 2 · Cost 20

Cooldown6.5s
Multicast
Shield280
On Cast

Remove 30 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Pyronade · Sunsage · Magmite
  • Rock × 3Magmite · Cherubble · Runerock

Ability text matches

  • Sunsage references FireFor each Fire ally, this gains +20% Cooldown Speed permanently.Potential interaction with Pyronade, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,205 rounds together · 57% round win association2,205 observed win/loss round results
  • Boomagon + Runerock1,449 rounds together · 50% round win association1,449 observed win/loss round results
  • Magmite + Sunsage1,139 rounds together · 62% round win association1,139 observed win/loss round results
  • Pyronade + Magmite937 rounds together · 60% round win association937 observed win/loss round results
  • Boomagon + Magmite918 rounds together · 47% round win association918 observed win/loss round results
  • Cherubble + Pyronade573 rounds together · 48% round win association573 observed win/loss round results
  • Cherubble + Magmite563 rounds together · 48% round win association563 observed win/loss round results
  • Magmite + Runerock491 rounds together · 62% round win association491 observed win/loss round results
  • Cherubble + Runerock442 rounds together · 55% round win association442 observed win/loss round results
  • Pyronade + Sunsage381 rounds together · 63% round win association381 observed win/loss round results
  • Boomagon + Pyronade293 rounds together · 45% round win association293 observed win/loss round results
  • Boomagon + Sunsage275 rounds together · 48% round win association275 observed win/loss round results
  • Runerock + Sunsage251 rounds together · 62% round win association251 observed win/loss round results
  • Pyronade + Runerock212 rounds together · 60% round win association212 observed win/loss round results
  • Cherubble + Sunsage46 rounds together · 61% round win association46 observed win/loss round results

Team toolkit

  • BurnPyronade: 54 · Sunsage: 15 · Magmite: 8
  • DamageSunsage: 15 · Boomagon: 40
  • ShieldMagmite: 80 · Cherubble: 100 · Runerock: 280

Round inventory

Trinkets

7 trinkets · 4 types

Power Band × 2

Give the first monster you buy each day +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Bar

At the start of each day, gain $10.

Fire Orb × 3

Your Fire monsters have +3 Burn.