Ranked run

Monster Ranger

Run yfeprvyul1lmjh0 · Jul 28, 2026, 11:01 AM

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Patch unknownUpdated Jul 28, 2026, 11:20 AM9 observed rounds
Outcomeunknown
Record72
MMR1442?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 5

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 11:20 AM6 board slots3 trinkets
6 of 6board slots filled
Slot 1Level 2

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn36
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Scorchimp

Fire

Tier 1 · Cost 10

Cooldown5.5s
Multicast
Burn10
Damage10
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn8
Shield80
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn18
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Runerock

Rock

Tier 2 · Cost 20

Cooldown8s
Multicast
Shield140
On Cast

Remove 15 stacks of every debuff on your team.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Pyronade · Scorchimp · Magmite
  • Rock × 3Magmite · Cherubble · Runerock

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Magmite + Scorchimp1,139 rounds together · 62% round win association1,139 observed win/loss round results
  • Pyronade + Magmite937 rounds together · 60% round win association937 observed win/loss round results
  • Cherubble + Pyronade573 rounds together · 48% round win association573 observed win/loss round results
  • Cherubble + Magmite563 rounds together · 48% round win association563 observed win/loss round results
  • Magmite + Runerock491 rounds together · 62% round win association491 observed win/loss round results
  • Cherubble + Runerock442 rounds together · 55% round win association442 observed win/loss round results
  • Pyronade + Scorchimp381 rounds together · 63% round win association381 observed win/loss round results
  • Runerock + Scorchimp251 rounds together · 62% round win association251 observed win/loss round results
  • Pyronade + Runerock212 rounds together · 60% round win association212 observed win/loss round results
  • Cherubble + Scorchimp46 rounds together · 61% round win association46 observed win/loss round results

Team toolkit

  • BurnPyronade: 36 · Scorchimp: 10 · Magmite: 8 · Pyronade: 18
  • DamageScorchimp: 10
  • ShieldMagmite: 80 · Cherubble: 100 · Runerock: 140

Round inventory

Trinkets

3 trinkets · 2 types

Power Band × 2

Give the first monster you buy each day +20 Damage.

Power Pouch

When you buy an item, give your monsters +2 Damage.