Ranked run
Swim Coach
Run z24k6p2s9zqqsyi · Sep 16, 2026, 8:08 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 4
Round result: loss

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +100.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Beetbud
Tier 1 · Cost 10
Evolves at level 3.
No equipment observed on this monster.

Bunchop
Tier 1 · Cost 15
Your team has +50 HP. On Victory Increase this ability's HP bonus by +50.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Swoonet · Sukoi · Dewlotl
- Fighting × 2Bunchop · Beetbud
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Bunchop: 100 · Dewlotl: 30 · Beetbud: 70 · Bunchop: 50
- HealSwoonet: 30 · Sukoi: 80 · Dewlotl: 30
Round inventory
Trinkets
5 trinkets · 4 types

Gold Trophy × 2
On Victory Gain $8.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget
Increase Income by $3.
