Ranked run

Monster Ranger

Run n0blgzz85j37vay · Jul 28, 2026, 5:57 PM

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Patch unknownUpdated Jul 28, 2026, 6:25 PM14 observed rounds
Outcomeunknown
Record95
MMR1383?
Tiermaster

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 28, 2026, 6:25 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Stellagon

Dragon

Tier 5 · Cost 50

Cooldown6s
Multicast
Damage300
Ongoing

Adjacent allies with no abilities have +4 Multicast.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage25
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 2Pylong · Frizzly
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore cannot receive charge)Potential interaction with Pylong, Frizzly.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Frizzly + Velocect1,171 rounds together · 52% round win association1,171 observed win/loss round results
  • Stellagon + Velocect936 rounds together · 46% round win association936 observed win/loss round results
  • Pylong + Velocect840 rounds together · 49% round win association840 observed win/loss round results
  • Ironcore + Velocect793 rounds together · 47% round win association793 observed win/loss round results
  • Ironcore + Pylong654 rounds together · 50% round win association654 observed win/loss round results
  • Frizzly + Ironcore409 rounds together · 43% round win association409 observed win/loss round results
  • Clawnetic + Ironcore388 rounds together · 49% round win association388 observed win/loss round results
  • Frizzly + Pylong291 rounds together · 42% round win association291 observed win/loss round results
  • Ironcore + Stellagon276 rounds together · 47% round win association276 observed win/loss round results
  • Pylong + Stellagon234 rounds together · 49% round win association234 observed win/loss round results
  • Clawnetic + Pylong233 rounds together · 42% round win association233 observed win/loss round results
  • Clawnetic + Velocect191 rounds together · 44% round win association191 observed win/loss round results
  • Clawnetic + Frizzly104 rounds together · 51% round win association104 observed win/loss round results
  • Clawnetic + Stellagon94 rounds together · 48% round win association94 observed win/loss round results
  • Frizzly + Stellagon91 rounds together · 45% round win association91 observed win/loss round results

Team toolkit

  • DamagePylong: 1 · Frizzly: 1 · Ironcore: 30 · Clawnetic: 60 · Stellagon: 300 · Velocect: 25
  • ShockPylong: 15 · Frizzly: 24

Round inventory

Trinkets

10 trinkets · 10 types

Hero's Sword

Your monsters have +12 Damage.

Gold Trophy

On Victory Gain $8.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Bar

At the start of each day, gain $10.

Membership Card

When you buy an item, +1 free rerolls.

Market License

Increase shop rank by 1.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Charm

+25% HP

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell

Monsters in your shop have +200 Damage.