Ranked run
Monster Ranger
Run n0blgzz85j37vay · Jul 28, 2026, 5:57 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 10
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Clawnetic
Tier 4 · Cost 45
Whenever an ally inflicts Shock, Charge this by 1.0 second(s).
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Steel × 2Ironcore · Clawnetic
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageIroncore: 30 · Frizzly: 1 · Clawnetic: 60 · Stellagon: 150 · Velocect: 25
- ShockFrizzly: 24
Round inventory
Trinkets
7 trinkets · 7 types

Hero's Sword
Your monsters have +12 Damage.

Gold Trophy
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Bar
Increase Income by $10.

Membership Card
You can use 1 additional Item each day.

Market License
Increase shop rank by 1.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.
