Ranked run
Swim Coach
Run vbxwtdt7u6ulvlj · Aug 29, 2026, 6:44 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 9
Round result: win

Gemwing
Tier 4 · Cost 50
Activate the On Bought ability of the ally above 1 time(s).
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Sproach
Tier 3 · Cost 40
Exact level stats unavailable.
On Bought +72 Damage permanently for each life lost this run.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Sproach · Ginsage · Ninflora
- Bug × 2Gemwing · Sproach
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Sproach, Ninflora.
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Sproach, Ginsage.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGemwing: 150 · Saberhorn: 100 · Ginsage: 150 · Ninflora: 100
- HealSukoi: 80
Round inventory
Trinkets
24 trinkets · 16 types

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget × 2
Increase Income by $3.

Gold Trophy × 3
On Victory Gain $8.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Topaz Ring
Monsters in your shop have +10% Shield.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bar
Increase Income by $10.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Scrap Sword × 3
Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Ring
Monsters in your shop have +10% Heal.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.
