Ranked run
Painter
Run p8oe74jpuu4y89e · Sep 16, 2026, 1:26 AM

Trainer effect
Painter
Random species will be painted with every type this run.
Selected team
Round 11
Round result: win

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +100 Shield and +100 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Talonite
Tier 2 · Cost 20
+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.
No equipment observed on this monster.

Tengusto
Tier 4 · Cost 45
Has an additional +70 Damage for each Badge that you have.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +20% Cooldown Speed for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Petrirex · Emburn · Shikitsune
- Flying × 2Talonite · Tengusto
- Rock × 2Petrirex · Talonite
Ability text matches
- Talonite references Rock+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.Potential interaction with Petrirex.
- Talonite references Flying+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.Potential interaction with Tengusto.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmburn: 18
- DamageGachapod: 100 · Petrirex: 100 · Talonite: 60 · Tengusto: 50 · Shikitsune: 50
Round inventory
Trinkets
31 trinkets · 16 types

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Gold Nugget × 3
Increase Income by $3.

Fake Diamond
The next time you lose a battle, gain $40.

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Wood Sword × 2
Your monsters have +5 Damage.

Training Weights × 2
+100 HP

Topaz Ring
Monsters in your shop have +10% Shield.

Gold Trophy
On Victory Gain $8.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Orb
Your Fire monsters have +3 Burn.
