Ranked run
Mad Scientist
Run amb91yq62v4dork · Sep 11, 2026, 9:12 PM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 9
Round result: win

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Drumire
Tier 4 · Cost 40
When a Toxic ally casts, give it +15% Cooldown Speed for this battle.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain a random non-unique Common Trinket, then improve this ability for this battle.
No equipment observed on this monster.

Cordycant
Tier 3 · Cost 25
On Bought Give the next monster you buy Toxic typing and +8 Poison.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Toxic × 2Drumire · Cordycant
Ability text matches
- Drumire references ToxicWhen a Toxic ally casts, give it +15% Cooldown Speed for this battle.Potential interaction with Cordycant.
- Cordycant references ToxicOn Bought Give the next monster you buy Toxic typing and +8 Poison.Potential interaction with Drumire.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGachapod: 100 · Gachapod: 100
- HealSukoi: 80
- PoisonDrumire: 60 · Cordycant: 8
Round inventory
Trinkets
24 trinkets · 20 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Training Weights
+100 HP

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Fire Bell
Fire monsters in your shop have +5 Burn.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Poison Orb × 2
Your Toxic monsters have +3 Poison.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Treasure Map
Your next Trinket gift choices are 1 rarity tier higher.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.
