Ranked run
Black Belt
Run t8s7qyzw7p87i4z · Sep 15, 2026, 4:05 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 4
Round result: win

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.

Dragon Egg
Tier 4 · Cost 0
Hatches a Legendary Dragon monster in 2 days.
No equipment observed on this monster.

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +100 Damage.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Beetdown · Blessom
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 30 · Beetdown: 126 · Dragon Egg: 1 · Blessom: 100
- HealSwoonet: 30
Round inventory
Trinkets
9 trinkets · 8 types

Wood Sword
Your monsters have +5 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Topaz Ring
Monsters in your shop have +10% Shield.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.
