Ranked run
Black Belt
Run t8s7qyzw7p87i4z · Sep 15, 2026, 4:05 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 10
Round result: win

Blessom
Tier 2 · Cost 20
At the start of each day, monsters in your shop gain +150 Damage.
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of adjacent allies.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +24% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+720 Damage permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Blessom · Ninflora · Ginsage · Beetdown
- Fighting × 3Pompummel · Ninflora · Beetdown
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Blessom, Ginsage, Beetdown.
- Ginsage references GrassAdjacent Grass allies gain +24% Cooldown Speed permanently.Potential interaction with Blessom, Ninflora, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBlessom: 150 · Pompummel: 300 · Ninflora: 100 · Ginsage: 300 · Beetdown: 252 · Saberhorn: 100
Round inventory
Trinkets
22 trinkets · 18 types

Wood Sword
Your monsters have +5 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Topaz Ring
Monsters in your shop have +10% Shield.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget
Increase Income by $3.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Membership Card
You can use 1 additional Item each day.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Power Crown
Your top middle monster has +20 Damage.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
