Ranked run

Mad Scientist

Run asmhjj5u0uy861m · Aug 14, 2026, 8:41 AM

Back to profile
Patch unknownUpdated Aug 15, 2026, 4:50 AM5 observed rounds
Outcomeunknown
Record32
MMR1370?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 22

Round result: loss

Open in Team Builder
Patch unknownUpdated Aug 15, 2026, 4:50 AM6 board slots36 trinkets
6 of 6board slots filled
Slot 1Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 3 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnCoalem: 20 · Coalem: 20 · Coalem: 40
  • DamageBerroon: 40 · Omnichrome: 1 · Ironcore: 30
  • ShieldCoalem: 450 · Coalem: 450 · Coalem: 900

Round inventory

Trinkets

36 trinkets · 21 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Trophy × 2

On Victory Gain $8.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Barbell

+5000 HP

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Membership Card

You can use 1 additional Item each day.

Zenith Stone × 9

When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask × 2

Choose a trainer and gain their ability.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mega Upgrade Disc × 2

When a monster reaches level 3, level it up again and destroy this.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Holy Grail × 2

On Victory Gain $100.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.