Ranked run

Mad Scientist

Run asmhjj5u0uy861m · Aug 14, 2026, 8:41 AM

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Patch unknownUpdated Aug 15, 2026, 4:50 AM5 observed rounds
Outcomeunknown
Record32
MMR1370?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 21

Round result: win

Open in Team Builder
Patch unknownUpdated Aug 15, 2026, 4:50 AM6 board slots28 trinkets
6 of 6board slots filled
Slot 1Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Blazewing

FireFlying

Tier 4 · Cost 35

Cooldown5s
Multicast3
Burn5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

The next 3 items in your shop will be Berries.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 2Blazewing · Coalem

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnBlazewing: 5 · Coalem: 20
  • DamageIroncore: 30 · Berroon: 40 · Omnichrome: 1 · Ironcore: 30
  • ShieldCoalem: 450

Round inventory

Trinkets

28 trinkets · 20 types

Rainbow Berry

Your monsters have +4 Damage for each unique type on your team.

Power Band

Give the first monster you buy each day +20 Damage.

Gold Trophy × 2

On Victory Gain $8.

Meteorite

On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Barbell

+5000 HP

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Membership Card

You can use 1 additional Item each day.

Zenith Stone × 4

When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask × 2

Choose a trainer and gain their ability.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Orb × 2

Your monsters have +15% Cooldown Speed.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Mega Upgrade Disc

When a monster reaches level 3, level it up again and destroy this.

Fancy Sword

Your monsters have +3% Damage for each Trinket you have.

Holy Grail × 2

On Victory Gain $100.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Mighty Bell

Monsters in your shop have +300 Damage.