Ranked run
Mad Scientist
Run asmhjj5u0uy861m · Aug 14, 2026, 8:41 AM

Trainer effect
Mad Scientist
On day 7, transform monsters on your active team into random level 1 Legendary monsters.
Selected team
Round 20
Round result: loss

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Blazewing
Tier 4 · Cost 35
Ability details unavailable.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 160% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBlazewing: 5
- DamageIroncore: 30 · Berroon: 40 · Omnichrome: 1 · Ironcore: 30 · Shelldra: 15
- HealShelldra: 15
Round inventory
Trinkets
26 trinkets · 19 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy × 2
On Victory Gain $8.

Meteorite
On Battle Start Your monsters with no abilities gain +20 Damage permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Barbell
+5000 HP

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Zenith Stone × 4
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Mask × 2
Choose a trainer and gain their ability.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Holy Grail
On Victory Gain $100.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Winged Crown
Your top middle monster has +1 Multicast.
