Ranked run
Swim Coach
Run qu0u53qa2a5z41n · Sep 10, 2026, 7:51 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 12
Round result: win

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +48 Damage and +48 Heal permanently.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 5Steamscuttle · Sukoi · Swoonet · Dewlotl · Snapscald
- Fire × 2Steamscuttle · Snapscald
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Dewlotl, Snapscald.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15 · Snapscald: 10
- DamageDewlotl: 30 · Saberhorn: 100
- HealSteamscuttle: 90 · Sukoi: 80 · Dewlotl: 30 · Snapscald: 50
Round inventory
Trinkets
16 trinkets · 12 types

Gold Nugget × 2
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Winged Fossil
Your Flying monsters have +25% stats (except Cooldown and Multicast).

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Barbell
+5000 HP

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.
