Ranked run

Swim Coach

Run qu0u53qa2a5z41n · Sep 10, 2026, 7:51 PM

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Patch unknownUpdated Sep 11, 2026, 5:07 AM13 observed rounds
Outcomeunknown
Record103
MMR1375?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 11

Round result: win

Build code unavailable
Patch unknownUpdated Sep 11, 2026, 5:07 AM6 board slots15 trinkets
6 of 6board slots filled
Slot 1Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 5

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown
Multicast

Exact level stats unavailable.

Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Steamscuttle · Sukoi · Swoonet · Dewlotl · Snapscald
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.
  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Dewlotl, Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15 · Snapscald: 10
  • DamageDewlotl: 30 · Saberhorn: 100
  • HealSteamscuttle: 90 · Sukoi: 80 · Dewlotl: 30 · Snapscald: 50

Round inventory

Trinkets

15 trinkets · 11 types

Gold Nugget × 2

Increase Income by $3.

Gold Trophy × 2

On Victory Gain $8.

Quick Flag × 3

Your monsters in the leftmost column have +5% Cooldown Speed.

Winged Fossil

Your Flying monsters have +25% stats (except Cooldown and Multicast).

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell

Monsters in your shop have +300 Damage.

Barbell

+5000 HP

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.