Ranked run

Swim Coach

Run qu0u53qa2a5z41n · Sep 10, 2026, 7:51 PM

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Patch unknownUpdated Sep 11, 2026, 5:07 AM13 observed rounds
Outcomeunknown
Record103
MMR1375?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 11, 2026, 5:07 AM6 board slots14 trinkets
6 of 6board slots filled
Slot 1Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +48 Damage and +48 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 6 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Swoonet · Steamscuttle · Sukoi · Lumijel · Dewlotl

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Sukoi, Lumijel, Dewlotl.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15
  • DamageSwoonet: 30 · Lumijel: 20 · Dewlotl: 30 · Saberhorn: 100
  • HealSwoonet: 30 · Steamscuttle: 90 · Sukoi: 80 · Lumijel: 30 · Dewlotl: 30

Round inventory

Trinkets

14 trinkets · 10 types

Gold Nugget × 2

Increase Income by $3.

Gold Trophy × 2

On Victory Gain $8.

Quick Flag × 3

Your monsters in the leftmost column have +5% Cooldown Speed.

Winged Fossil

Your Flying monsters have +25% stats (except Cooldown and Multicast).

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Mighty Bell

Monsters in your shop have +300 Damage.

Barbell

+5000 HP

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Link Cable

All of your team's monsters are now considered adjacent to each other.