Ranked run

Lucky Girl

Run mb4demc1daflkic · Jul 27, 2026, 8:40 AM

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Patch unknownUpdated Jul 27, 2026, 10:50 AM13 observed rounds
Outcomeunknown
Record85
MMR1672?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 9

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:50 AM6 board slots6 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn65
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +82% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Magmalith

Fire

Tier 3 · Cost 30

Cooldown10s
Multicast
Burn5
On Cast

Adjacent Fire allies gain +2 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 4Pyronade · Coalem · Magmite · Magmalith
  • Rock × 3Cherubble · Coalem · Magmite

Ability text matches

  • Magmalith references FireAdjacent Fire allies gain +2 Burn permanently.Potential interaction with Pyronade, Coalem, Magmite.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,884 rounds together · 54% round win association2,884 observed win/loss round results
  • Pyronade + Magmite983 rounds together · 60% round win association983 observed win/loss round results
  • Magmalith + Magmite721 rounds together · 46% round win association721 observed win/loss round results
  • Cherubble + Coalem610 rounds together · 43% round win association610 observed win/loss round results
  • Cherubble + Magmite606 rounds together · 48% round win association606 observed win/loss round results
  • Cherubble + Pyronade604 rounds together · 48% round win association604 observed win/loss round results
  • Cherubble + Magmalith526 rounds together · 43% round win association526 observed win/loss round results
  • Coalem + Magmalith470 rounds together · 38% round win association470 observed win/loss round results
  • Pyronade + Magmalith417 rounds together · 47% round win association417 observed win/loss round results
  • Formiqueen + Magmite396 rounds together · 50% round win association396 observed win/loss round results
  • Coalem + Magmite356 rounds together · 43% round win association356 observed win/loss round results
  • Coalem + Pyronade206 rounds together · 37% round win association206 observed win/loss round results
  • Coalem + Formiqueen168 rounds together · 48% round win association168 observed win/loss round results
  • Formiqueen + Pyronade144 rounds together · 55% round win association144 observed win/loss round results
  • Formiqueen + Magmalith136 rounds together · 49% round win association136 observed win/loss round results

Team toolkit

  • BurnPyronade: 65 · Coalem: 20 · Magmite: 12 · Magmalith: 5
  • DamageFormiqueen: 120
  • ShieldCherubble: 100 · Coalem: 450 · Magmite: 120

Round inventory

Trinkets

6 trinkets · 6 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Bar

At the start of each day, gain $10.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Gold-o-matic

At the start of each day, gain $30.

Link Cable

All of your team's monsters are now considered adjacent to each other.