Ranked run

Lucky Girl

Run mb4demc1daflkic · Jul 27, 2026, 8:40 AM

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Patch unknownUpdated Jul 27, 2026, 10:50 AM13 observed rounds
Outcomeunknown
Record85
MMR1672?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 10:50 AM6 board slots7 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Magmite

FireRock

Tier 1 · Cost 15

Cooldown4.5s
Multicast
Burn12
Shield120
On Battle Start

+30 Shield and +3 Burn permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Cherubble

Rock

Tier 3 · Cost 25

Cooldown2s
Multicast
Shield100
On Cast

Give adjacent allies +10 Damage permanently and Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn40
Shield900
On Battle Start

Trigger this.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2 · Shiny

Formiqueen

Bug

Tier 3 · Cost 25

Cooldown4s
Multicast
Damage120
Ongoing

Adjacent Common allies have +82% Cooldown Speed.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Pyronade

Fire

Tier 2 · Cost 25

Cooldown4.5s
Multicast
Burn65
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown15s
Multicast
Burn20
Shield450
On Battle Start

Trigger this and gain +30 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 3Magmite · Coalem · Pyronade
  • Rock × 3Magmite · Cherubble · Coalem

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Cherubble + Formiqueen2,809 rounds together · 54% round win association2,809 observed win/loss round results
  • Pyronade + Magmite937 rounds together · 60% round win association937 observed win/loss round results
  • Cherubble + Coalem591 rounds together · 43% round win association591 observed win/loss round results
  • Cherubble + Pyronade573 rounds together · 48% round win association573 observed win/loss round results
  • Cherubble + Magmite563 rounds together · 48% round win association563 observed win/loss round results
  • Formiqueen + Magmite367 rounds together · 50% round win association367 observed win/loss round results
  • Coalem + Magmite333 rounds together · 43% round win association333 observed win/loss round results
  • Coalem + Pyronade194 rounds together · 37% round win association194 observed win/loss round results
  • Coalem + Formiqueen166 rounds together · 49% round win association166 observed win/loss round results
  • Formiqueen + Pyronade127 rounds together · 57% round win association127 observed win/loss round results

Team toolkit

  • BurnMagmite: 12 · Coalem: 40 · Pyronade: 65 · Coalem: 20
  • DamageFormiqueen: 120
  • ShieldMagmite: 120 · Cherubble: 100 · Coalem: 900 · Coalem: 450

Round inventory

Trinkets

7 trinkets · 7 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Gold Bar

At the start of each day, gain $10.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Gold-o-matic

At the start of each day, gain $30.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Haste Crown

Your top middle monster has +30% Cooldown Speed.