Ranked run
Lucky Girl
Run mb4demc1daflkic · Jul 27, 2026, 8:40 AM
Patch unknownUpdated Jul 27, 2026, 10:50 AM13 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 3
Round result: win
Patch unknownUpdated Jul 27, 2026, 10:50 AM3 board slots2 trinkets
3 of 6board slots filled
Slot 1Level 3 · Shiny

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn12
Shield120
On Battle Start
+30 Shield and +3 Burn permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1 · Shiny

Scorchimp
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn6
Damage6
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Pyronade
Fire
Tier 2 · Cost 25
Cooldown4.5s
Multicast—
Burn22
On Cast
Knockout self.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Magmite · Scorchimp · Pyronade
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Magmite + Scorchimp1,152 rounds together · 62% round win association1,152 observed win/loss round results
- Pyronade + Magmite950 rounds together · 60% round win association950 observed win/loss round results
- Pyronade + Scorchimp386 rounds together · 62% round win association386 observed win/loss round results
Team toolkit
- BurnMagmite: 12 · Scorchimp: 6 · Pyronade: 22
- DamageScorchimp: 6
- ShieldMagmite: 120
Round inventory
Trinkets
2 trinkets · 2 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Pouch
When you buy an item, give your monsters +2 Damage.
