Ranked run

Lucky Girl

Run b0qh5lt18t5vu7d · Sep 16, 2026, 7:27 AM

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Patch unknownUpdated Sep 16, 2026, 8:31 AM15 observed rounds
Outcomeunknown
Record105
MMR1074?
Tierbronze

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 8:31 AM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast5
Damage1
Heal44
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4.0 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast5
Damage54
Shock5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1 · Shiny

Torrantler

Water

Tier 5 · Cost 50

Cooldown6.5s
Multicast
Heal200
On Cast

Trigger adjacent Water allies. (Except other Torrantler)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 4Plunderbird · Aster · Shelldra · Torrantler
  • Flying × 2Plunderbird · Humbolt

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Plunderbird, Shelldra, Torrantler.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt.
  • Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Aster, Shelldra.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePlunderbird: 1 · Shelldra: 15 · Ironcore: 30 · Humbolt: 54
  • HealPlunderbird: 44 · Aster: 40 · Shelldra: 15 · Torrantler: 200
  • ShockHumbolt: 5

Round inventory

Trinkets

11 trinkets · 10 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

Increase Income by $10.

Gold Trophy

On Victory Gain $8.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Bell

Monsters in your shop have +25 Damage.