Ranked run

Lucky Girl

Run b0qh5lt18t5vu7d · Sep 16, 2026, 7:27 AM

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Patch unknownUpdated Sep 16, 2026, 8:31 AM15 observed rounds
Outcomeunknown
Record105
MMR1074?
Tierbronze

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 10

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 16, 2026, 8:31 AM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Plunderbird

FlyingWater

Tier 2 · Cost 30

Cooldown5s
Multicast5
Damage1
Heal44
On Cast

Gain $1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Aster

Water

Tier 3 · Cost 40

Cooldown3s
Multicast
Heal40
On Battle Start

Adjacent Water allies gain +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Shelldra

DragonWater

Tier 4 · Cost 40

Cooldown4.5s
Multicast3
Damage15
Heal15
Ability / passive

Every 4.0 seconds, +3 Multicast for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast5
Damage54
Shock5
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 3Plunderbird · Aster · Shelldra
  • Dragon × 2Shelldra · Saberhorn
  • Flying × 2Plunderbird · Humbolt

Ability text matches

  • Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Plunderbird, Shelldra.
  • Ironcore references ElectricCharge adjacent Electric allies by 1 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamagePlunderbird: 1 · Shelldra: 15 · Ironcore: 30 · Humbolt: 54 · Saberhorn: 100
  • HealPlunderbird: 44 · Aster: 40 · Shelldra: 15
  • ShockHumbolt: 5

Round inventory

Trinkets

10 trinkets · 9 types

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Gold Bar

Increase Income by $10.

Gold Trophy

On Victory Gain $8.

Power Band × 2

Give the first monster you buy each day +20 Damage.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Warhorn

On Battle Start Your monsters gain +10 Damage permanently.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.