Ranked run

Treasure Hunter

Run wbslqlovu6xcq2j · Sep 16, 2026, 4:50 AM

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Patch unknownUpdated Sep 16, 2026, 8:00 AM7 observed rounds
Outcomeunknown
Record70
MMR1095?
Tiersilver

Trainer effect

Treasure Hunter

When you get Trinket gifts, your choices are 1 rarity tier higher.

Selected team

Round 21

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 8:00 AM6 board slots76 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Quillustrous

FlyingGrass

Tier 5 · Cost 60

Cooldown7s
Multicast2
Damage5,400
Ongoing

Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

No repeated types on this board.

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageCosmivore: 1 · Omnichrome: 1 · Omnichrome: 1 · Shrinell: 3,840 · Quillustrous: 5,400 · Onsetra: 3,000

Round inventory

Trinkets

76 trinkets · 31 types

Junk × 6

Does nothing.

Wood Sword × 4

Your monsters have +5 Damage.

Membership Card

You can use 1 additional Item each day.

Market License × 2

Increase shop rank by 1.

Training Weights × 3

+100 HP

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Barbell

+5000 HP

Gold Bracelet × 5

At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 4

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Rainbow Pearl

All monsters in your shop are SHINY.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Gold Nugget × 3

Increase Income by $3.

Gold Trophy × 2

On Victory Gain $8.

Metal Bat × 2

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Topaz Ring

Monsters in your shop have +10% Shield.

Fancy Sword × 4

Your monsters have +3% Damage for each Trinket you have.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Holy Grail × 12

On Victory Gain $100.

Excalibur × 2

Your monsters have +350 Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Mega Upgrade Disc × 2

When a monster reaches level 3, level it up again and destroy this.

Master Crown × 4

Your top middle monster has +80% stats (except Cooldown and Multicast).

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Winged Crown

Your top middle monster has +1 Multicast.