Ranked run
Treasure Hunter
Run wbslqlovu6xcq2j · Sep 16, 2026, 4:50 AM

Trainer effect
Treasure Hunter
When you get Trinket gifts, your choices are 1 rarity tier higher.
Selected team
Round 17
Round result: win

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 2520% of the Burn stacks on the enemy.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +6 Burn for each Trinket that you own.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 24 additional time(s).
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 192% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Cosmivore
Tier 6 · Cost 80
When rerolling the shop, gain 48% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Furnadon · Shrinell
- Dragon × 2Ouroblaze · Onsetra
- Fire × 2Ouroblaze · Furnadon
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 24
- DamageOuroblaze: 400 · Onsetra: 3,000 · Omnichrome: 1 · Cosmivore: 1 · Shrinell: 480
Round inventory
Trinkets
62 trinkets · 28 types

Junk × 6
Does nothing.

Wood Sword × 4
Your monsters have +5 Damage.

Membership Card
You can use 1 additional Item each day.

Market License × 2
Increase shop rank by 1.

Training Weights × 3
+100 HP

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Barbell
+5000 HP

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 4
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Rainbow Pearl
All monsters in your shop are SHINY.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Ultra Duplicator
Gain an additional copy of each non-unique Trinket from a gift.

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Gold Nugget × 3
Increase Income by $3.

Gold Trophy × 2
On Victory Gain $8.

Metal Bat × 2
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Topaz Ring
Monsters in your shop have +10% Shield.

Fancy Sword × 2
Your monsters have +3% Damage for each Trinket you have.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Holy Grail × 6
On Victory Gain $100.

Excalibur × 2
Your monsters have +350 Damage.

Mega Upgrade Disc × 2
When a monster reaches level 3, level it up again and destroy this.

Link Cable
All of your team's monsters are now considered adjacent to each other.
