Ranked run
Gentleman
Run btjar7xwoceujec · Sep 16, 2026, 6:10 AM

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 9
Round result: win

Kickrane
Tier 3 · Cost 40
This and all your allies gain +60 Damage permanently.
No equipment observed on this monster.

Sarudo
Tier 3 · Cost 35
On Battle Lost Activate the On Victory abilities of adjacent allies 1 time(s).
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 3Kickrane · Sarudo · Pawsperity
- Curio × 2Pawsperity · Dollhime
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageKickrane: 90 · Sarudo: 100 · Pawsperity: 200
- HealWishwash: 150
Round inventory
Trinkets
22 trinkets · 16 types

Gold Nugget × 3
Increase Income by $3.

Bargain Bin
The first Common monster you buy each day is free.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Membership Card
You can use 1 additional Item each day.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Band
Give the first monster you buy each day +20 Damage.

Gold Trophy
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Power Bell
Monsters in your shop have +25 Damage.
