Ranked run
Gentleman
Run btjar7xwoceujec · Sep 16, 2026, 6:10 AM

Trainer effect
Gentleman
From day 4 onwards, your shop no longer stocks Common or Uncommon monsters.
Selected team
Round 11
Round result: win

Kickrane
Tier 3 · Cost 40
This and all your allies gain +60 Damage permanently.
No equipment observed on this monster.

Vengrieve
Tier 5 · Cost 45
Exact level stats unavailable.
Knockout the monster opposite of this and gain their stats for this battle (except Cooldown).
No equipment observed on this monster.

Wishwash
Tier 4 · Cost 40
Gain a random non-unique Uncommon Trinket.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +0.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Dollhime
Tier 3 · Cost 40
Exact level stats unavailable.
On Trinket Gained +180 Damage permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Shrinell · Dollhime · Pawsperity
- Fighting × 2Kickrane · Pawsperity
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageKickrane: 90 · Shrinell: 160 · Pawsperity: 200
- HealWishwash: 150
Round inventory
Trinkets
31 trinkets · 20 types

Gold Nugget × 3
Increase Income by $3.

Bargain Bin
The first Common monster you buy each day is free.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Membership Card
You can use 1 additional Item each day.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Poison Bell × 4
Toxic monsters in your shop have +6 Poison.

Poison Orb
Your Toxic monsters have +3 Poison.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Gold Trophy
On Victory Gain $8.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mighty Bell × 3
Monsters in your shop have +300 Damage.

Power Bell
Monsters in your shop have +25 Damage.

Fire Orb
Your Fire monsters have +3 Burn.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
