Ranked run

Musician

Run lnwekmvajhksimd · Jul 27, 2026, 2:02 PM

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Patch unknownUpdated Jul 27, 2026, 4:06 PM5 observed rounds
Outcomeunknown
Record14
MMR1485?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 10

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:06 PM6 board slots5 trinkets
6 of 6board slots filled
Slot 1Level 2

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4

Joltail

Electric

Tier 1 · Cost 15

Cooldown4.5s
Multicast2
Damage3
Shock12
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Cherubble

Rock

Tier 3 · Cost 25

Cooldown4s
Multicast
Shield100
On Cast

Give adjacent allies Protect 1.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast8
Damage13
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Zephyrex

Flying

Tier 4 · Cost 60

Cooldown11s
Multicast
Damage100
On Cast

Give the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Flying × 2Velocect · Zephyrex

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Joltail.
  • Zephyrex references FlyingGive the Flying ally in front +1 Multicast permanently. (Zephyrex cannot have Multicast)Potential interaction with Velocect.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Cherubble2,205 rounds together · 57% round win association2,205 observed win/loss round results
  • Cherubble + Velocect2,176 rounds together · 53% round win association2,176 observed win/loss round results
  • Joltail + Velocect1,576 rounds together · 54% round win association1,576 observed win/loss round results
  • Boomagon + Velocect1,486 rounds together · 48% round win association1,486 observed win/loss round results
  • Ironcore + Velocect783 rounds together · 47% round win association783 observed win/loss round results
  • Boomagon + Ironcore506 rounds together · 50% round win association506 observed win/loss round results
  • Boomagon + Joltail449 rounds together · 45% round win association449 observed win/loss round results
  • Cherubble + Ironcore371 rounds together · 48% round win association371 observed win/loss round results
  • Ironcore + Joltail355 rounds together · 52% round win association355 observed win/loss round results
  • Boomagon + Zephyrex334 rounds together · 47% round win association334 observed win/loss round results
  • Velocect + Zephyrex275 rounds together · 41% round win association275 observed win/loss round results
  • Cherubble + Joltail244 rounds together · 52% round win association244 observed win/loss round results
  • Cherubble + Zephyrex136 rounds together · 50% round win association136 observed win/loss round results
  • Ironcore + Zephyrex93 rounds together · 41% round win association93 observed win/loss round results
  • Joltail + Zephyrex63 rounds together · 56% round win association63 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Joltail: 3 · Ironcore: 30 · Velocect: 13 · Zephyrex: 100
  • ShieldCherubble: 100
  • ShockJoltail: 12

Round inventory

Trinkets

5 trinkets · 5 types

Gold Trophy

On Victory Gain $8.

Power Crown

Your top middle monster has +20 Damage.

Wood Sword

Your monsters have +5 Damage.

Gold Nugget

At the start of each day, gain $3.

Terrarium

Your Bug monsters have +20% Damage.