Ranked run
Chef
Run s49velt6xaqwu68 · Sep 16, 2026, 3:18 AM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 24
Round result: loss

Ouroblaze
Tier 5 · Cost 55
Has additional Burn equal to 140% of the Burn stacks on the enemy.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Shrinell · Gachapod
- Dragon × 2Ouroblaze · Saberhorn
- Fire × 2Ouroblaze · Steamscuttle
- Water × 2Sukoi · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Ouroblaze.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 15
- DamageOuroblaze: 400 · Saberhorn: 100 · Shrinell: 480 · Gachapod: 300
- HealSukoi: 80 · Steamscuttle: 90
Round inventory
Trinkets
214 trinkets · 52 types

Junk × 13
Does nothing.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 5
Monsters in your shop have +5% Cooldown Speed.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Rally Flag × 6
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Dryad's Charm
+30% HP

Fire Bell × 7
Fire monsters in your shop have +5 Burn.

Silver Watch × 3
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Nugget × 6
Increase Income by $3.

Small Club × 6
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Scrap Sword × 11
Your monsters have +2 Damage for each Common Trinket you have.

Blitz Bell × 4
Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 2
Your Flying monsters have +1 Multicast.

Barbell × 9
+5000 HP

Mighty Bell × 5
Monsters in your shop have +300 Damage.

Fancy Sword × 5
Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Terrarium × 3
Your Bug monsters have +20% Damage.

Power Bell × 4
Monsters in your shop have +25 Damage.

Haste Orb × 5
Your monsters have +15% Cooldown Speed.

Wood Sword × 5
Your monsters have +5 Damage.

Sapphire Ring × 5
Monsters in your shop have +10% Heal.

Power Crown × 6
Your top middle monster has +20 Damage.

Fire Orb × 6
Your Fire monsters have +3 Burn.

Speed Crest × 6
Your monsters in the rightmost column have +20% Cooldown Speed.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Training Weights × 3
+100 HP

Topaz Amulet × 5
You receive 25% more Shield.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Power Band × 12
Give the first monster you buy each day +20 Damage.

Poison Orb × 6
Your Toxic monsters have +3 Poison.

Sapphire Amulet × 3
You receive 25% more Heal.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Gold Bracelet × 3
At the start of each day, give a random monster +8 Sell Value.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Ancient Plume × 5
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Gold Trophy × 3
On Victory Gain $8.

Sea Crest × 6
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Market License × 5
Increase shop rank by 1.

Membership Card
You can use 1 additional Item each day.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Warhorn × 2
On Battle Start Your monsters gain +10 Damage permanently.

Quick Flag × 6
Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Winged Crown
Your top middle monster has +1 Multicast.
