Ranked run

Chef

Run s49velt6xaqwu68 · Sep 16, 2026, 3:18 AM

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Patch unknownUpdated Sep 16, 2026, 7:28 AM14 observed rounds
Outcomeunknown
Record113
MMR1059?
Tierbronze

Trainer effect

Chef

Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.

Selected team

Round 22

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:28 AM6 board slots204 trinkets
6 of 6board slots filled
Slot 1Level 3

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Ally behind has +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage300
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 2Shrinell · Gachapod
  • Water × 2Sukoi · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15
  • DamageShrinell: 480 · Boomagon: 40 · Boomagon: 40 · Gachapod: 300
  • HealSukoi: 80 · Steamscuttle: 90

Round inventory

Trinkets

204 trinkets · 50 types

Junk × 13

Does nothing.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Quick Bell × 5

Monsters in your shop have +5% Cooldown Speed.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Rally Flag × 6

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Dryad's Charm

+30% HP

Fire Bell × 7

Fire monsters in your shop have +5 Burn.

Silver Watch × 3

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Nugget × 6

Increase Income by $3.

Small Club × 6

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Scrap Sword × 11

Your monsters have +2 Damage for each Common Trinket you have.

Blitz Bell × 4

Monsters in your shop have +30% Cooldown Speed.

Razor Beak × 2

Your Flying monsters have +1 Multicast.

Barbell × 8

+5000 HP

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Fancy Sword × 3

Your monsters have +3% Damage for each Trinket you have.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Terrarium × 3

Your Bug monsters have +20% Damage.

Power Bell × 4

Monsters in your shop have +25 Damage.

Haste Orb × 4

Your monsters have +15% Cooldown Speed.

Wood Sword × 5

Your monsters have +5 Damage.

Sapphire Ring × 4

Monsters in your shop have +10% Heal.

Power Crown × 6

Your top middle monster has +20 Damage.

Fire Orb × 6

Your Fire monsters have +3 Burn.

Speed Crest × 6

Your monsters in the rightmost column have +20% Cooldown Speed.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Training Weights × 3

+100 HP

Topaz Amulet × 5

You receive 25% more Shield.

Momentum Flag × 2

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Power Band × 12

Give the first monster you buy each day +20 Damage.

Poison Orb × 6

Your Toxic monsters have +3 Poison.

Sapphire Amulet × 3

You receive 25% more Heal.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Ancient Plume × 5

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Gold Trophy × 3

On Victory Gain $8.

Sea Crest × 6

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Poison Bell

Toxic monsters in your shop have +6 Poison.

Market License × 5

Increase shop rank by 1.

Membership Card

You can use 1 additional Item each day.

Metal Bat × 3

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Warhorn × 2

On Battle Start Your monsters gain +10 Damage permanently.

Quick Flag × 6

Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 2

Monsters in your shop have +10% Shield.

Locked Box × 2

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Link Cable

All of your team's monsters are now considered adjacent to each other.