Ranked run
Scavenger
Run uvql0m8kqdcilfw · Sep 15, 2026, 3:18 PM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 10
Round result: win

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 12 random non-unique Common Trinkets.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+10 Damage and +10 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 3Nekoffin · Shrinell · Mallogre
- Ghost × 3Shikitsune · Nekoffin · Petrirex
- Rock × 2Mallogre · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 100 · Nekoffin: 2,875 · Shrinell: 320 · Mallogre: 100 · Petrirex: 50
- HealSukoi: 80
- ShieldMallogre: 100
Round inventory
Trinkets
100 trinkets · 23 types

Quick Bell × 5
Monsters in your shop have +5% Cooldown Speed.

Boxing Glove × 6
On Victory Your team gains +5 Damage permanently.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Gold Nugget × 11
Increase Income by $3.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Power Pouch × 7
When you buy an item, give your monsters +2 Damage.

Bargain Bin
The first Common monster you buy each day is free.

Training Weights × 8
+100 HP

Tempo Charm × 6
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Sapphire Ring × 12
Monsters in your shop have +10% Heal.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Gold Trophy × 15
On Victory Gain $8.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Wood Sword × 5
Your monsters have +5 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Membership Card × 2
You can use 1 additional Item each day.

Barbell × 2
+5000 HP

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Mighty Bell
Monsters in your shop have +300 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Locked Box × 4
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Purple Incense
The next 5 shops will contain only Super Rare monsters.
