Ranked run
Burglar
Run 4dpwpf10errjm0v · Sep 16, 2026, 2:38 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 20
Round result: win

Sukoi
Tier 2 · Cost 20
Level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Pompummel
Tier 5 · Cost 55
Activate the On Victory ability of the ally above.
No equipment observed on this monster.

Mallogre
Tier 4 · Cost 45
+15 Damage and +15 Shield permanently for each Trinket that you own.
No equipment observed on this monster.

Gachapod
Tier 5 · Cost 60
When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.

Snapscald
Tier 4 · Cost 50
Trigger this when an ally of level 3 or above casts. (Except other Snapscald)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sukoi · Kappow · Snapscald
- Curio × 2Mallogre · Gachapod
- Fighting × 2Pompummel · Kappow
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSnapscald: 30
- DamagePompummel: 300 · Mallogre: 100 · Gachapod: 300
- HealSukoi: 80 · Snapscald: 150
- ShieldMallogre: 100
Round inventory
Trinkets
131 trinkets · 48 types

Sapphire Ring × 6
Monsters in your shop have +10% Heal.

Junk × 4
Does nothing.

Power Pouch × 5
When you buy an item, give your monsters +2 Damage.

Wood Sword × 2
Your monsters have +5 Damage.

Quick Bell × 7
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 3
On Victory Gain $8.

Topaz Amulet × 2
You receive 25% more Shield.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Membership Card × 2
You can use 1 additional Item each day.

Topaz Ring × 3
Monsters in your shop have +10% Shield.

Bargain Bin
The first Common monster you buy each day is free.

Gold Nugget × 5
Increase Income by $3.

Scrap Sword × 2
Your monsters have +2 Damage for each Common Trinket you have.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Warhorn × 4
On Battle Start Your monsters gain +10 Damage permanently.

Rally Flag × 4
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Small Club × 3
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Power Crown × 5
Your top middle monster has +20 Damage.

Fire Orb × 2
Your Fire monsters have +3 Burn.

Sea Crest × 4
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.

Power Bell × 5
Monsters in your shop have +25 Damage.

Speed Crest × 4
Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Sapphire Amulet
You receive 25% more Heal.

Terrarium
Your Bug monsters have +20% Damage.

Haste Orb × 6
Your monsters have +15% Cooldown Speed.

Haste Crown × 9
Your top middle monster has +30% Cooldown Speed.

Blitz Bell × 2
Monsters in your shop have +30% Cooldown Speed.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Barbell
+5000 HP

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Boxing Glove × 2
On Victory Your team gains +5 Damage permanently.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Winged Crown
Your top middle monster has +1 Multicast.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Rocket Boots
Monsters in your shop gain Flying typing.

Gold Bracelet × 5
At the start of each day, give a random monster +8 Sell Value.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Locked Box
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Gold Incense
The next 5 shops will contain only Legendary monsters.
